Pocketwatch Games
Pocketwatch Games was founded in 2005 by programmer/designer/artist Andy Schatz
Overview
Pocketwatch Games was founded in 2005 by programmer/designer/artist Andy Schatz. The job it does: building software for you when nothing off the shelf fits.
It makes the most sense for companies with a specific process to automate. Alongside the main category they mention Mobile. They are a small team, 11 to 50 people, which usually shapes who they work with. You will probably talk to the people who build it, which is great until you need 24/7 support.
Pocketwatch Games is based in San Diego, California. More on pocketwatchgames.com.
Things worth asking about: portfolio relevance, who owns the code, and how they handle changes. Ask for a trial on your own data, not a canned demo.
The facts above come from public company records. The score will come from people like you. Used Pocketwatch Games? Rate it.
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